This commit is contained in:
toly
2023-12-16 13:35:49 +08:00
parent 01fdf966c5
commit b04b138b53
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import 'package:flutter/widgets.dart';
// Power By 张风捷特烈--- Generated file. Do not edit.
// 欢迎支持: https://github.com/toly1994328/FlutterUnit
class FxIcon {
FxIcon._();
static const IconData icon_sun = IconData(0xe61a, fontFamily: "FxIcon");
static const IconData icon_anima = IconData(0xe66b, fontFamily: "FxIcon");
static const IconData icon_scroll = IconData(0xe72c, fontFamily: "FxIcon");
static const IconData icon_paint = IconData(0xe635, fontFamily: "FxIcon");
static const IconData icon_layout = IconData(0xe619, fontFamily: "FxIcon");
static const IconData icon_dream = IconData(0xe600, fontFamily: "FxIcon");
static const IconData dashboard = IconData(0xe7dd, fontFamily: "FxIcon");
static const IconData fill_shoushi = IconData(0xe69f, fontFamily: "FxIcon");
}

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
build/

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packages/anima/.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "b0366e0a3f089e15fd89c97604ab402fe26b724c"
channel: "stable"
project_type: package

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## 0.0.1
* TODO: Describe initial release.

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packages/anima/LICENSE Normal file
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TODO: Add your license here.

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packages/anima/README.md Normal file
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<!--
This README describes the package. If you publish this package to pub.dev,
this README's contents appear on the landing page for your package.
For information about how to write a good package README, see the guide for
[writing package pages](https://dart.dev/guides/libraries/writing-package-pages).
For general information about developing packages, see the Dart guide for
[creating packages](https://dart.dev/guides/libraries/create-library-packages)
and the Flutter guide for
[developing packages and plugins](https://flutter.dev/developing-packages).
-->
TODO: Put a short description of the package here that helps potential users
know whether this package might be useful for them.
## Features
TODO: List what your package can do. Maybe include images, gifs, or videos.
## Getting started
TODO: List prerequisites and provide or point to information on how to
start using the package.
## Usage
TODO: Include short and useful examples for package users. Add longer examples
to `/example` folder.
```dart
const like = 'sample';
```
## Additional information
TODO: Tell users more about the package: where to find more information, how to
contribute to the package, how to file issues, what response they can expect
from the package authors, and more.

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include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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library anima;
/// A Calculator.
class Calculator {
/// Returns [value] plus 1.
int addOne(int value) => value + 1;
}

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name: anima
description: "A new Flutter package project."
version: 0.0.1
homepage:
environment:
sdk: '>=3.2.3 <4.0.0'
flutter: ">=1.17.0"
dependencies:
flutter:
sdk: flutter
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# To add assets to your package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages

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import 'package:flutter_test/flutter_test.dart';
import 'package:anima/anima.dart';
void main() {
test('adds one to input values', () {
final calculator = Calculator();
expect(calculator.addOne(2), 3);
expect(calculator.addOne(-7), -6);
expect(calculator.addOne(0), 1);
});
}

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packages/components/.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
build/

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "b0366e0a3f089e15fd89c97604ab402fe26b724c"
channel: "stable"
project_type: package

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## 0.0.1
* TODO: Describe initial release.

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TODO: Add your license here.

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<!--
This README describes the package. If you publish this package to pub.dev,
this README's contents appear on the landing page for your package.
For information about how to write a good package README, see the guide for
[writing package pages](https://dart.dev/guides/libraries/writing-package-pages).
For general information about developing packages, see the Dart guide for
[creating packages](https://dart.dev/guides/libraries/create-library-packages)
and the Flutter guide for
[developing packages and plugins](https://flutter.dev/developing-packages).
-->
TODO: Put a short description of the package here that helps potential users
know whether this package might be useful for them.
## Features
TODO: List what your package can do. Maybe include images, gifs, or videos.
## Getting started
TODO: List prerequisites and provide or point to information on how to
start using the package.
## Usage
TODO: Include short and useful examples for package users. Add longer examples
to `/example` folder.
```dart
const like = 'sample';
```
## Additional information
TODO: Tell users more about the package: where to find more information, how to
contribute to the package, how to file issues, what response they can expect
from the package authors, and more.

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include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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name: components
description: "A new Flutter package project."
version: 0.0.1
homepage:
environment:
sdk: '>=3.1.0 <4.0.0'
flutter: ">=1.17.0"
dependencies:
flutter:
sdk: flutter
window_manager: ^0.3.7
go_router: ^12.1.1
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# To add assets to your package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages

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// import 'package:flutter_test/flutter_test.dart';
//
// import 'package:components/components.dart';
//
// void main() {
// test('adds one to input values', () {
// final calculator = Calculator();
// expect(calculator.addOne(2), 3);
// expect(calculator.addOne(-7), -6);
// expect(calculator.addOne(0), 1);
// });
// }

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packages/idraw/.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
build/

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packages/idraw/.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "b0366e0a3f089e15fd89c97604ab402fe26b724c"
channel: "stable"
project_type: package

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@@ -0,0 +1,3 @@
## 0.0.1
* TODO: Describe initial release.

1
packages/idraw/LICENSE Normal file
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@@ -0,0 +1 @@
TODO: Add your license here.

39
packages/idraw/README.md Normal file
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@@ -0,0 +1,39 @@
<!--
This README describes the package. If you publish this package to pub.dev,
this README's contents appear on the landing page for your package.
For information about how to write a good package README, see the guide for
[writing package pages](https://dart.dev/guides/libraries/writing-package-pages).
For general information about developing packages, see the Dart guide for
[creating packages](https://dart.dev/guides/libraries/create-library-packages)
and the Flutter guide for
[developing packages and plugins](https://flutter.dev/developing-packages).
-->
TODO: Put a short description of the package here that helps potential users
know whether this package might be useful for them.
## Features
TODO: List what your package can do. Maybe include images, gifs, or videos.
## Getting started
TODO: List prerequisites and provide or point to information on how to
start using the package.
## Usage
TODO: Include short and useful examples for package users. Add longer examples
to `/example` folder.
```dart
const like = 'sample';
```
## Additional information
TODO: Tell users more about the package: where to find more information, how to
contribute to the package, how to file issues, what response they can expect
from the package authors, and more.

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include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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library idraw;
export 'p01/p01.dart';
export 'p02/p02.dart';
export 'p03/p03.dart';
export 'p04/p04.dart';
export 'p05/p05.dart';
export 'p06/p06.dart';
export 'p07/p07.dart';
export 'p08/p08.dart';
export 'p09/p09.dart';
export 'p10/p10.dart';
export 'p11/p11.dart';

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name: idraw
description: "A new Flutter package project."
version: 0.0.1
homepage:
environment:
sdk: '>=3.1.0 <4.0.0'
flutter: ">=1.17.0"
dependencies:
flutter:
sdk: flutter
image: ^4.1.3
components:
path: ../components
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# To add assets to your package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages