Files
iroute/assets/draw/p07/s06.dart
2023-12-16 12:40:32 +08:00

111 lines
2.6 KiB
Dart

import 'dart:async';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:image/image.dart' as image;
import '../components/coordinate_pro.dart';
/// create by 张风捷特烈 on 2020-03-19
/// contact me by email 1981462002@qq.com
/// 说明: 纸
class Paper extends StatefulWidget {
const Paper({super.key});
@override
_PaperState createState() => _PaperState();
}
class _PaperState extends State<Paper> {
image.Image? _image;
List<Ball> balls = [];
double d = 20; //复刻的像素边长
@override
void initState() {
super.initState();
_initBalls();
}
void _initBalls() async {
_image = await loadImageFromAssets('assets/images/icon_head.png');
if (_image == null) return;
for (int i = 0; i < _image!.width; i++) {
for (int j = 0; j < _image!.height; j++) {
Ball ball = Ball();
ball.x = i * d + d / 2;
ball.y = j * d + d / 2;
ball.r = d / 2;
image.Pixel pixel = _image!.getPixel(i, j);
var color = Color.fromARGB(pixel.a.toInt(),pixel.r.toInt(),pixel.g.toInt(),pixel.b.toInt());
ball.color = color;
balls.add(ball);
}
}
setState(() {});
}
@override
Widget build(BuildContext context) {
return Container(
color: Colors.white,
child: CustomPaint(
painter: PaperPainter(balls),
));
}
//读取 assets 中的图片
Future<image.Image?> loadImageFromAssets(String path) async {
ByteData data = await rootBundle.load(path);
List<int> bytes = data.buffer.asUint8List();
return image.decodeImage(Uint8List.fromList(bytes));
}
}
class PaperPainter extends CustomPainter {
late Paint _paint;
final double strokeWidth = 0.5;
final Color color = Colors.blue;
final List<Ball> balls;
final Coordinate coordinate = Coordinate();
PaperPainter(this.balls) {
_paint = Paint()
..style = PaintingStyle.fill
..strokeWidth = strokeWidth
..color = color;
}
@override
void paint(Canvas canvas, Size size) {
coordinate.paint(canvas, size);
canvas.translate(-710, -1000);
_drawImage(canvas);
}
void _drawImage(Canvas canvas) {
balls.forEach((Ball ball) {
canvas.drawCircle(
Offset(ball.x, ball.y), ball.r, _paint..color = ball.color);
});
}
@override
bool shouldRepaint(PaperPainter oldDelegate) => true;
}
class Ball {
double x; //点位X
double y; //点位Y
Color color; //颜色
double r; // 半径
Ball({this.x=0, this.y=0, this.color=Colors.black, this.r=5});
}