Files
iroute/packages/idraw/lib/p18/s01.dart
2023-12-21 22:06:28 +08:00

202 lines
3.7 KiB
Dart

import 'dart:math';
// import 'dart:ui' as ui;
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
/// create by 张风捷特烈 on 2020/11/5
/// contact me by email 1981462002@qq.com
/// 说明:
class Paper extends StatelessWidget {
const Paper({super.key});
@override
Widget build(BuildContext context) {
return Container(
color: Colors.white,
alignment: Alignment.center,
child: const World(),
);
}
}
class World extends StatefulWidget {
const World({super.key});
@override
_WorldState createState() => _WorldState();
}
class _WorldState extends State<World> with SingleTickerProviderStateMixin {
late AnimationController _controller;
ParticleManage pm = ParticleManage();
@override
void initState() {
super.initState();
initParticleManage();
_controller = AnimationController(
duration: const Duration(seconds: 1),
vsync: this,
)
..addListener(pm.tick)
// ..repeat()
;
}
void initParticleManage() {
pm.size = Size(300, 200);
Particle particle = Particle(x: 0, y: 0, vx: 3, vy: 0,ay: 0.05,
color: Colors.blue, size: 8);
pm.particles = [particle];
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
theWorld(){
if (_controller.isAnimating) {
_controller.stop();
} else {
_controller.repeat();
}
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: theWorld,
child: CustomPaint(
size: pm.size,
painter: WorldRender(manage: pm),
),
);
}
}
class ParticleManage with ChangeNotifier {
List<Particle> particles = [];
Size size;
ParticleManage({this.size = Size.zero});
void setParticles(List<Particle> particles) {
this.particles = particles;
}
void addParticle(Particle particle) {
particles.add(particle);
notifyListeners();
}
void tick() {
particles.forEach(doUpdate);
notifyListeners();
}
void doUpdate(Particle p) {
p.vy += p.ay; // y加速度变化
p.vx += p.ax; // x加速度变化
p.x += p.vx;
p.y += p.vy;
if (p.x > size.width) {
p.x = size.width;
p.vx = -p.vx;
}
if (p.x < 0) {
p.x = 0;
p.vx = -p.vx;
}
if (p.y > size.height) {
p.y = size.height;
p.vy = -p.vy;
}
if (p.y < 0) {
p.y = 0;
p.vy = -p.vy;
}
}
void reset() {
particles.forEach((p) {
p.x = 0;
});
notifyListeners();
}
}
class WorldRender extends CustomPainter {
final ParticleManage manage;
Paint fillPaint = Paint();
Paint stokePaint = Paint()
..strokeWidth = 0.5
..style = PaintingStyle.stroke;
WorldRender({required this.manage}) : super(repaint: manage);
@override
void paint(Canvas canvas, Size size) {
canvas.drawRect(Offset.zero & size, stokePaint);
manage.particles.forEach((particle) {
drawParticle(canvas, particle);
});
}
void drawParticle(Canvas canvas, Particle particle) {
fillPaint.color = particle.color;
canvas.drawCircle(Offset(particle.x, particle.y), particle.size, fillPaint);
}
@override
bool shouldRepaint(covariant WorldRender oldDelegate) =>
oldDelegate.manage != manage;
}
class Particle {
/// x 位移.
double x;
/// y 位移.
double y;
/// 粒子水平速度.
double vx;
// 粒子水平加速度
double ax;
// 粒子竖直加速度
double ay;
///粒子竖直速度.
double vy;
/// 粒子大小.
double size;
/// 粒子颜色.
Color color;
Particle({
this.x = 0,
this.y = 0,
this.ax = 0,
this.ay = 0,
this.vx = 0,
this.vy = 0,
this.size = 0,
this.color = Colors.black,
});
}