import 'dart:math'; import 'package:flutter/material.dart'; import 'dart:ui' as ui; import '../components/coordinate_pro.dart'; /// create by 张风捷特烈 on 2020-03-19 /// contact me by email 1981462002@qq.com /// 说明: 纸 class Paper extends StatelessWidget { const Paper({super.key}); @override Widget build(BuildContext context) { return Container( color: Colors.white, child: CustomPaint( painter: PaperPainter(), ), ); } } class PaperPainter extends CustomPainter { Coordinate coordinate = Coordinate(); @override void paint(Canvas canvas, Size size) { coordinate.paint(canvas, size); canvas.translate(size.width / 2, size.height / 2); canvas.translate(-100, 0); drawShaderLinear(canvas); } void drawShaderLinear(Canvas canvas) { var colors = [ Color(0xFFF60C0C), Color(0xFFF3B913), Color(0xFFE7F716), Color(0xFF3DF30B), Color(0xFF0DF6EF), Color(0xFF0829FB), Color(0xFFB709F4), ]; var pos = [1.0 / 7, 2.0 / 7, 3.0 / 7, 4.0 / 7, 5.0 / 7, 6.0 / 7, 1.0]; Paint paint = Paint(); paint ..style = PaintingStyle.stroke ..color = Colors.blue ..strokeJoin = StrokeJoin.miter ..strokeWidth = 50; paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.clamp); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); canvas.translate(240, 0); paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.repeated); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); canvas.translate(-240*2.0, 0); paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.mirror); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); canvas.translate(0, 100); paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.mirror,Matrix4.rotationZ(pi/6).storage); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); canvas.translate(240, 0); paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.mirror,Matrix4.translationValues(20, 0, 0).storage); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); canvas.translate(240, 0); paint.shader = ui.Gradient.linear( Offset(0, 0), Offset(100, 0), colors, pos, TileMode.mirror,Matrix4.skewX(-pi/6).storage); canvas.drawLine( Offset(0, 0), Offset(200, 0), paint, ); } @override bool shouldRepaint(CustomPainter oldDelegate) => true; }