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106
packages/idraw/lib/p15/s04.dart
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106
packages/idraw/lib/p15/s04.dart
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import 'dart:math';
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import 'dart:ui';
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import 'package:flutter/material.dart';
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import 'dart:ui' as ui;
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import '../components/coordinate_pro.dart';
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import 'touch_info.dart';
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/// create by 张风捷特烈 on 2020/5/1
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/// contact me by email 1981462002@qq.com
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/// 说明:
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class Paper extends StatefulWidget {
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const Paper({super.key});
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@override
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_PaperState createState() => _PaperState();
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}
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class _PaperState extends State<Paper> with SingleTickerProviderStateMixin {
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late AnimationController _controller;
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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duration: const Duration(milliseconds: 500),
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vsync: this,
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)..repeat();
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}
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return Container(
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color: Colors.white,
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child: CustomPaint(
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painter: PaperPainter(CurveTween(curve: Curves.easeInOutQuad).animate(_controller)),
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),
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);
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}
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}
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class PaperPainter extends CustomPainter {
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final Coordinate coordinate = Coordinate();
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Paint _helpPaint = Paint();
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final Animation<double> repaint;
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PaperPainter(this.repaint) : super(repaint: repaint);
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double waveWidth = 80;
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double wrapHeight = 100;
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double waveHeight = 20;
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@override
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void paint(Canvas canvas, Size size) {
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coordinate.paint(canvas, size);
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canvas.translate(size.width / 2, size.height / 2);
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canvas.clipRect((Rect.fromCenter(
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center: Offset( waveWidth, 0),width: waveWidth*2,height: 200.0)));
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Path path = Path();
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Paint paint = Paint()
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..color = Colors.orange
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..style = PaintingStyle.stroke
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..strokeWidth = 2;
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canvas.save();
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// canvas.translate(-2*waveWidth, 0);
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canvas.translate(-2 * waveWidth + 2 * waveWidth * repaint.value, 0);
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path.moveTo(0, 0);
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path.relativeQuadraticBezierTo(
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waveWidth / 2, -waveHeight * 2, waveWidth, 0);
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path.relativeQuadraticBezierTo(waveWidth / 2, waveHeight * 2, waveWidth, 0);
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path.relativeQuadraticBezierTo(
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waveWidth / 2, -waveHeight * 2, waveWidth, 0);
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path.relativeQuadraticBezierTo(waveWidth / 2, waveHeight * 2, waveWidth, 0);
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path.relativeLineTo(0, wrapHeight);
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path.relativeLineTo(-waveWidth * 2 * 2.0, 0);
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path.close();
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canvas.drawPath(path, paint..style = PaintingStyle.fill);
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canvas.restore();
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_drawHelp(canvas);
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}
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void _drawHelp(Canvas canvas) {
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_helpPaint
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..color = Colors.purple
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..style = PaintingStyle.stroke
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..strokeCap = StrokeCap.round;
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canvas.drawRect(Rect.fromPoints(Offset(0, -100), Offset(160, 100)),
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_helpPaint..strokeWidth = 2);
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}
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@override
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bool shouldRepaint(PaperPainter oldDelegate) =>
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oldDelegate.repaint != repaint;
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}
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