Files
flutter_first_station/lib/muyu/options/select_audio.dart
2023-05-03 08:32:17 +08:00

63 lines
1.6 KiB
Dart

import 'package:flame_audio/flame_audio.dart';
import 'package:flutter/material.dart';
import '../models/audio_option.dart';
class AudioOptionPanel extends StatelessWidget {
final List<AudioOption> audioOptions;
final ValueChanged<int> onSelect;
final int activeIndex;
const AudioOptionPanel({
Key? key,
required this.audioOptions,
required this.activeIndex,
required this.onSelect,
}) : super(key: key);
@override
Widget build(BuildContext context) {
const TextStyle labelStyle =
TextStyle(fontSize: 16, fontWeight: FontWeight.bold);
return Material(
child: SizedBox(
height: 300,
child: Column(
children: [
Container(
height: 46,
alignment: Alignment.center,
child: const Text(
"选择音效",
style: labelStyle,
)),
...List.generate(audioOptions.length, _buildByIndex)
],
),
),
);
}
Widget _buildByIndex(int index) {
bool active = index == activeIndex;
return ListTile(
selected: active,
onTap: () => onSelect(index),
title: Text(audioOptions[index].name),
trailing: IconButton(
splashRadius: 20,
onPressed: ()=>_tempPlay(audioOptions[index].src),
icon: const Icon(
Icons.record_voice_over_rounded,
color: Colors.blue,
),
),
);
}
void _tempPlay(String src) async{
AudioPool pool = await FlameAudio.createPool(src, maxPlayers: 1);
pool.start();
}
}