播放音频
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32
lib/muyu/muyu_app_bar.dart
Normal file
32
lib/muyu/muyu_app_bar.dart
Normal file
@@ -0,0 +1,32 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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class MuyuAppBar extends StatelessWidget implements PreferredSizeWidget {
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final VoidCallback onTapHistory;
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const MuyuAppBar({
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Key? key,
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required this.onTapHistory,
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}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return AppBar(
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elevation: 0,
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systemOverlayStyle: const SystemUiOverlayStyle(
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statusBarIconBrightness: Brightness.dark,
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statusBarColor: Colors.transparent),
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backgroundColor: Colors.white,
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titleTextStyle: const TextStyle(
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color: Colors.black, fontSize: 16, fontWeight: FontWeight.bold),
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iconTheme: const IconThemeData(color: Colors.black),
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title: const Text("电子木鱼"),
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actions: [
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IconButton(onPressed: onTapHistory, icon: const Icon(Icons.history))
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],
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);
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}
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@override
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Size get preferredSize => const Size.fromHeight(kToolbarHeight);
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}
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@@ -1,10 +1,13 @@
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import 'dart:math';
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// import 'package:audioplayers/audioplayers.dart';
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import 'package:flame_audio/flame_audio.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter_first_station/muyu/muyu_image.dart';
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import 'count_panel.dart';
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import 'muyu_app_bar.dart';
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class MuyuPage extends StatefulWidget {
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const MuyuPage({Key? key}) : super(key: key);
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@@ -14,25 +17,29 @@ class MuyuPage extends StatefulWidget {
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}
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class _MuyuPageState extends State<MuyuPage> {
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int _counter = 0;
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final Random _random = Random();
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AudioPool? pool;
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@override
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void initState() {
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super.initState();
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_initAudioPool();
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}
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void _initAudioPool() async {
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pool = await FlameAudio.createPool(
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'muyu_1.mp3',
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maxPlayers: 1,
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);
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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elevation: 0,
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systemOverlayStyle: const SystemUiOverlayStyle(
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statusBarIconBrightness: Brightness.dark,
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statusBarColor: Colors.transparent),
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backgroundColor: Colors.white,
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titleTextStyle: const TextStyle(color: Colors.black,fontSize: 16,fontWeight: FontWeight.bold),
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iconTheme: const IconThemeData(color: Colors.black),
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title: const Text("电子木鱼"),
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actions: [
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IconButton(onPressed: _toHistory, icon: const Icon(Icons.history))
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],
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appBar: MuyuAppBar(
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onTapHistory: _toHistory,
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),
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body: Column(
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children: [
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@@ -61,6 +68,7 @@ class _MuyuPageState extends State<MuyuPage> {
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void _onTapSwitchImage() {}
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void _onKnock() {
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pool?.start();
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setState(() {
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int addCount = 1 + _random.nextInt(3);
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_counter += addCount;
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