选择音频
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62
lib/muyu/options/select_audio.dart
Normal file
62
lib/muyu/options/select_audio.dart
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import 'package:flame_audio/flame_audio.dart';
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import 'package:flutter/material.dart';
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import '../models/audio_option.dart';
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class AudioOptionPanel extends StatelessWidget {
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final List<AudioOption> audioOptions;
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final ValueChanged<int> onSelect;
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final int activeIndex;
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const AudioOptionPanel({
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Key? key,
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required this.audioOptions,
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required this.activeIndex,
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required this.onSelect,
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}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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const TextStyle labelStyle =
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TextStyle(fontSize: 16, fontWeight: FontWeight.bold);
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return Material(
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child: SizedBox(
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height: 300,
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child: Column(
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children: [
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Container(
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height: 46,
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alignment: Alignment.center,
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child: const Text(
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"选择音效",
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style: labelStyle,
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)),
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...List.generate(audioOptions.length, _buildByIndex)
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],
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),
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),
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);
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}
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Widget _buildByIndex(int index) {
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bool active = index == activeIndex;
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return ListTile(
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selected: active,
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onTap: () => onSelect(index),
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title: Text(audioOptions[index].name),
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trailing: IconButton(
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splashRadius: 20,
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onPressed: ()=>_tempPlay(audioOptions[index].src),
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icon: const Icon(
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Icons.record_voice_over_rounded,
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color: Colors.blue,
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),
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),
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);
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}
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void _tempPlay(String src) async{
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AudioPool pool = await FlameAudio.createPool(src, maxPlayers: 1);
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pool.start();
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}
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}
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