选择音频

This commit is contained in:
toly
2023-05-03 08:32:17 +08:00
parent 3ea5729743
commit 1893c43a9f
3 changed files with 104 additions and 4 deletions

View File

@@ -4,6 +4,8 @@ import 'package:flame_audio/flame_audio.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter_first_station/muyu/animate_text.dart';
import 'package:flutter_first_station/muyu/options/select_audio.dart';
import 'models/audio_option.dart';
import 'models/image_option.dart';
import 'muyu_image.dart';
@@ -21,10 +23,18 @@ class MuyuPage extends StatefulWidget {
class _MuyuPageState extends State<MuyuPage> {
int _counter = 0;
int _cruValue = 0;
int _activeImageIndex = 0;
int _activeAudioIndex = 0;
final Random _random = Random();
final List<AudioOption> audioOptions = const [
AudioOption('音效1', 'muyu_1.mp3'),
AudioOption('音效2', 'muyu_2.mp3'),
AudioOption('音效3', 'muyu_3.mp3'),
];
final List<ImageOption> imageOptions = const [
ImageOption('基础版', 'assets/images/muyu.png', 1, 3),
ImageOption('尊享版', 'assets/images/muyu2.png', 3, 6),
@@ -79,7 +89,18 @@ class _MuyuPageState extends State<MuyuPage> {
void _toHistory() {}
void _onTapSwitchAudio() {}
void _onTapSwitchAudio() {
showCupertinoModalPopup(
context: context,
builder: (BuildContext context) {
return AudioOptionPanel(
audioOptions: audioOptions,
activeIndex: _activeAudioIndex,
onSelect: _onSelectAudio,
);
},
);
}
void _onTapSwitchImage() {
showCupertinoModalPopup(
@@ -107,15 +128,26 @@ class _MuyuPageState extends State<MuyuPage> {
int get knockValue {
int min = imageOptions[_activeImageIndex].min;
int max = imageOptions[_activeImageIndex].max;
return min + _random.nextInt(max+1 - min);
return min + _random.nextInt(max + 1 - min);
}
void _onSelectImage(int value) {
Navigator.of(context).pop();
if(value == _activeImageIndex) return;
if (value == _activeImageIndex) return;
setState(() {
_activeImageIndex = value;
});
}
String get activeAudio => audioOptions[_activeAudioIndex].src;
void _onSelectAudio(int value) async{
Navigator.of(context).pop();
if (value == _activeAudioIndex) return;
_activeAudioIndex = value;
pool = await FlameAudio.createPool(
activeAudio,
maxPlayers: 1,
);
}
}