/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.coyote; import java.security.AccessController; import java.security.PrivilegedAction; import java.util.concurrent.atomic.AtomicLong; import org.apache.tomcat.util.net.AbstractEndpoint.Handler.SocketState; import org.apache.tomcat.util.res.StringManager; import org.apache.tomcat.util.security.PrivilegedGetTccl; import org.apache.tomcat.util.security.PrivilegedSetTccl; /** * Manages the state transitions for async requests. * *
* The internal states that are used are: * DISPATCHED - Standard request. Not in Async mode. * STARTING - ServletRequest.startAsync() has been called from * Servlet.service() but service() has not exited. * STARTED - ServletRequest.startAsync() has been called from * Servlet.service() and service() has exited. * READ_WRITE_OP - Performing an asynchronous read or write. * MUST_COMPLETE - ServletRequest.startAsync() followed by complete() have * been called during a single Servlet.service() method. The * complete() will be processed as soon as Servlet.service() * exits. * COMPLETE_PENDING - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, complete() * was called from another thread. The complete() will * be processed as soon as Servlet.service() exits. * COMPLETING - The call to complete() was made once the request was in * the STARTED state. * TIMING_OUT - The async request has timed out and is waiting for a call * to complete() or dispatch(). If that isn't made, the error * state will be entered. * MUST_DISPATCH - ServletRequest.startAsync() followed by dispatch() have * been called during a single Servlet.service() method. The * dispatch() will be processed as soon as Servlet.service() * exits. * DISPATCH_PENDING - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, dispatch() * was called from another thread. The dispatch() will * be processed as soon as Servlet.service() exits. * DISPATCHING - The dispatch is being processed. * MUST_ERROR - ServletRequest.startAsync() has been called from * Servlet.service() but, before service() exited, an I/O * error occured on another thread. The container will * perform the necessary error handling when * Servlet.service() exits. * ERROR - Something went wrong. * * * The valid state transitions are: * * post() dispatched() * |-------»------------------»---------| |-------«-----------------------«-----| * | | | | * | | | post() | * | post() \|/ \|/ dispatched() | * | |-----»----------------»DISPATCHED«-------------«-------------| | * | | | /|\ | | | * | | startAsync()| |--|timeout() | | * ^ | | | | * | | complete() | dispatch() ^ | * | | |--«---------------«-- | ---«--MUST_ERROR--»-----| | | * | | | | /|\ | | | * | ^ | | | | | | * | | | | /-----|error() | | | * | | | | / | ^ | * | | \|/ ST-complete() \|/ / ST-dispatch() \|/ | | * | MUST_COMPLETE«--------«--------STARTING--------»---------»MUST_DISPATCH | * | / | \ | * | / | \ | * | OT-complete() / | \ OT-dispatch() | * | COMPLETE_PENDING«------«------/ | \-------»---------»DISPATCH_PENDING | * | | | | | * | post()| timeout() post()| post() post()| timeout() | * | | |--| | |--| | |--| | * | \|/ \|/ | complete() \|/\|/ | dispatch() \|/ \|/ | | * |--«-----COMPLETING«--------«----------STARTED--------»---------»DISPATCHING----| * /|\ /|\ /|\ | /|\ \ /|\ /|\ /|\ * | | | | \ \asyncOperation() | | | * | | | timeout()| \ \ | | | * | | | | \ \ | | | * | | | | \ \ | | | * | | | | \ \ | | | * | | | | \ \ | | | * | | | | post()\ \ dispatch()| | | * | | | complete() | \ \|/ | | | * | | |---«------------«-- | --«---READ_WRITE----»----| | | * | | | | | * | | complete() \|/ dispatch() | | * | |------------«-------TIMING_OUT--------»----------------| | * | | * | complete() dispatch() | * |---------------«-----------ERROR--------------»-----------------| * * * Notes: * For clarity, the transitions to ERROR which are valid from every state apart from * STARTING are not shown. * * All transitions may happen on either the Servlet.service() thread (ST) or on any * other thread (OT) unless explicitly marked. **/ public class AsyncStateMachine { /** * The string manager for this package. */ private static final StringManager sm = StringManager.getManager(AsyncStateMachine.class); private enum AsyncState { DISPATCHED (false, false, false, false), STARTING (true, true, false, false), STARTED (true, true, false, false), MUST_COMPLETE (true, true, true, false), COMPLETE_PENDING(true, true, false, false), COMPLETING (true, false, true, false), TIMING_OUT (true, true, false, false), MUST_DISPATCH (true, true, false, true), DISPATCH_PENDING(true, true, false, false), DISPATCHING (true, false, false, true), READ_WRITE_OP (true, true, false, false), MUST_ERROR (true, true, false, false), ERROR (true, true, false, false); private final boolean isAsync; private final boolean isStarted; private final boolean isCompleting; private final boolean isDispatching; private AsyncState(boolean isAsync, boolean isStarted, boolean isCompleting, boolean isDispatching) { this.isAsync = isAsync; this.isStarted = isStarted; this.isCompleting = isCompleting; this.isDispatching = isDispatching; } public boolean isAsync() { return isAsync; } public boolean isStarted() { return isStarted; } public boolean isDispatching() { return isDispatching; } public boolean isCompleting() { return isCompleting; } } private volatile AsyncState state = AsyncState.DISPATCHED; private volatile long lastAsyncStart = 0; /* * Tracks the current generation of async processing for this state machine. * The generation is incremented every time async processing is started. The * primary purpose of this is to enable Tomcat to detect and prevent * attempts to process an event for a previous generation with the current * generation as processing such an event usually ends badly: * e.g. CVE-2018-8037. */ private final AtomicLong generation = new AtomicLong(0); // Need this to fire listener on complete private AsyncContextCallback asyncCtxt = null; private final AbstractProcessor processor; public AsyncStateMachine(AbstractProcessor processor) { this.processor = processor; } public boolean isAsync() { return state.isAsync(); } public boolean isAsyncDispatching() { return state.isDispatching(); } public boolean isAsyncStarted() { return state.isStarted(); } public boolean isAsyncTimingOut() { return state == AsyncState.TIMING_OUT; } public boolean isAsyncError() { return state == AsyncState.ERROR; } public boolean isCompleting() { return state.isCompleting(); } /** * Obtain the time that this connection last transitioned to async * processing. * * @return The time (as returned by {@link System#currentTimeMillis()}) that * this connection last transitioned to async */ public long getLastAsyncStart() { return lastAsyncStart; } long getCurrentGeneration() { return generation.get(); } public synchronized void asyncStart(AsyncContextCallback asyncCtxt) { if (state == AsyncState.DISPATCHED) { generation.incrementAndGet(); state = AsyncState.STARTING; this.asyncCtxt = asyncCtxt; lastAsyncStart = System.currentTimeMillis(); } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncStart()", state)); } } public synchronized void asyncOperation() { if (state==AsyncState.STARTED) { state = AsyncState.READ_WRITE_OP; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncOperation()", state)); } } /* * Async has been processed. Whether or not to enter a long poll depends on * current state. For example, as per SRV.2.3.3.3 can now process calls to * complete() or dispatch(). */ public synchronized SocketState asyncPostProcess() { if (state == AsyncState.COMPLETE_PENDING) { clearNonBlockingListeners(); state = AsyncState.COMPLETING; return SocketState.ASYNC_END; } else if (state == AsyncState.DISPATCH_PENDING) { clearNonBlockingListeners(); state = AsyncState.DISPATCHING; return SocketState.ASYNC_END; } else if (state == AsyncState.STARTING || state == AsyncState.READ_WRITE_OP) { state = AsyncState.STARTED; return SocketState.LONG; } else if (state == AsyncState.MUST_COMPLETE || state == AsyncState.COMPLETING) { asyncCtxt.fireOnComplete(); state = AsyncState.DISPATCHED; return SocketState.ASYNC_END; } else if (state == AsyncState.MUST_DISPATCH) { state = AsyncState.DISPATCHING; return SocketState.ASYNC_END; } else if (state == AsyncState.DISPATCHING) { state = AsyncState.DISPATCHED; return SocketState.ASYNC_END; } else if (state == AsyncState.STARTED) { // This can occur if an async listener does a dispatch to an async // servlet during onTimeout return SocketState.LONG; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncPostProcess()", state)); } } public synchronized boolean asyncComplete() { if (!ContainerThreadMarker.isContainerThread() && state == AsyncState.STARTING) { state = AsyncState.COMPLETE_PENDING; return false; } clearNonBlockingListeners(); boolean triggerDispatch = false; if (state == AsyncState.STARTING || state == AsyncState.MUST_ERROR) { // Processing is on a container thread so no need to transfer // processing to a new container thread state = AsyncState.MUST_COMPLETE; } else if (state == AsyncState.STARTED) { state = AsyncState.COMPLETING; // A dispatch to a container thread is always required. // If on a non-container thread, need to get back onto a container // thread to complete the processing. // If on a container thread the current request/response are not the // request/response associated with the AsyncContext so need a new // container thread to process the different request/response. triggerDispatch = true; } else if (state == AsyncState.READ_WRITE_OP || state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { // Read/write operations can happen on or off a container thread but // while in this state the call to listener that triggers the // read/write will be in progress on a container thread. // Processing of timeouts and errors can happen on or off a // container thread (on is much more likely) but while in this state // the call that triggers the timeout will be in progress on a // container thread. // The socket will be added to the poller when the container thread // exits the AbstractConnectionHandler.process() method so don't do // a dispatch here which would add it to the poller a second time. state = AsyncState.COMPLETING; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncComplete()", state)); } return triggerDispatch; } public synchronized boolean asyncTimeout() { if (state == AsyncState.STARTED) { state = AsyncState.TIMING_OUT; return true; } else if (state == AsyncState.COMPLETING || state == AsyncState.DISPATCHING || state == AsyncState.DISPATCHED) { // NOOP - App called complete() or dispatch() between the the // timeout firing and execution reaching this point return false; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncTimeout()", state)); } } public synchronized boolean asyncDispatch() { if (!ContainerThreadMarker.isContainerThread() && state == AsyncState.STARTING) { state = AsyncState.DISPATCH_PENDING; return false; } clearNonBlockingListeners(); boolean triggerDispatch = false; if (state == AsyncState.STARTING || state == AsyncState.MUST_ERROR) { // Processing is on a container thread so no need to transfer // processing to a new container thread state = AsyncState.MUST_DISPATCH; } else if (state == AsyncState.STARTED) { state = AsyncState.DISPATCHING; // A dispatch to a container thread is always required. // If on a non-container thread, need to get back onto a container // thread to complete the processing. // If on a container thread the current request/response are not the // request/response associated with the AsyncContext so need a new // container thread to process the different request/response. triggerDispatch = true; } else if (state == AsyncState.READ_WRITE_OP || state == AsyncState.TIMING_OUT || state == AsyncState.ERROR) { // Read/write operations can happen on or off a container thread but // while in this state the call to listener that triggers the // read/write will be in progress on a container thread. // Processing of timeouts and errors can happen on or off a // container thread (on is much more likely) but while in this state // the call that triggers the timeout will be in progress on a // container thread. // The socket will be added to the poller when the container thread // exits the AbstractConnectionHandler.process() method so don't do // a dispatch here which would add it to the poller a second time. state = AsyncState.DISPATCHING; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatch()", state)); } return triggerDispatch; } public synchronized void asyncDispatched() { if (state == AsyncState.DISPATCHING || state == AsyncState.MUST_DISPATCH) { state = AsyncState.DISPATCHED; } else { throw new IllegalStateException( sm.getString("asyncStateMachine.invalidAsyncState", "asyncDispatched()", state)); } } public synchronized boolean asyncError() { clearNonBlockingListeners(); if (state == AsyncState.STARTING) { state = AsyncState.MUST_ERROR; } else { state = AsyncState.ERROR; } return !ContainerThreadMarker.isContainerThread(); } public synchronized void asyncRun(Runnable runnable) { if (state == AsyncState.STARTING || state == AsyncState.STARTED || state == AsyncState.READ_WRITE_OP) { // Execute the runnable using a container thread from the // Connector's thread pool. Use a wrapper to prevent a memory leak ClassLoader oldCL; if (Constants.IS_SECURITY_ENABLED) { PrivilegedAction